THE OFFICE INDEX

Office profile

Electronic Arts Headquarters & offices · Redwood City, California

Two-storey glass lobby with café tables and palm trees
Glass lobby of the phase 2 studio, 2002 · Photo: Timothy Hursley / SOM
Campus buildings lit at dusk with a curved auditorium roof
Phase 2 studio at dusk, 2002 · Photo: Timothy Hursley / SOM
Dark exhibition room with screens and a world map
EA Story exhibit in the lobby, 2022 · Photo: Helen Niu
Atrium with open stairs and a wall of deep window openings
Studio atrium, 2002 · Photo: Timothy Hursley / SOM
Office buildings and trees around the EA car park
Redwood Shores campus, 2007 · User:Coolcaesar / CC BY-SA 3.0 · Wikimedia Commons

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Electronic Arts · Redwood City, California

A 22-acre campus its staff call EARS, with its own playtest lab and a lobby wall of more than 1,200 EA games.

The SOM-designed campus on Redwood Shores, the benefits written into every U.S. job posting and 30 years of office history — then the pay. Every number from EA's filings, careers site and the designers' own project pages.

  • 22 acresRedwood Shores campus (EARS)
  • 660,000 sq ftheadquarters EA owns
  • 16paid company holidays a year (U.S.)
  • $126,612median employee pay, FY2026

See inside the office Benefits

Sources: ea.com/careers · Form 10-K FY2026, 2013 and 2010 · Form 10-K/A FY2026 (pay ratio) · EA job postings (2026)

Companies / United States / Video games / Electronic Arts

THE HEADQUARTERS · EA REDWOOD SHORES (EARS)

Office towers, a loft-like game studio and a lawn quad in the middle

SOM master-planned the campus around a central lawn. The first phase added six- and eight-story office buildings and a commons with a cafeteria, gym and fitness center, where glass garage doors open a café wall onto the quad. The second phase is a loft-like studio with a two-story glass lobby and an auditorium for testing and showing new games. Today the campus also holds EA's Player Experience Lab and, in the lobby, the “EA Story” wall of more than 1,200 games.

  • 22-acre campus
  • 660,000 sq ft (≈ 61,316 m²)
  • Design: SOM
  • Landscape: SWA Group
  • Playtest lab: 20+ seats
  • Lobby wall: 1,200+ EA games

SOM's game studio and lobby

The second phase by SOM is a loft-like studio with a two-storey glass lobby and an auditorium for testing and showing new games.

Glass curtain wall lobby seen from the courtyard at night
Studio lobby from the courtyard, 2002 · Photo: Timothy Hursley / SOM
Curved corridor with warm red wall panels
Corridor to the Milestone Auditorium, 2010 · BrokenSphere / CC BY-SA 3.0 · Wikimedia Commons
Rounded red auditorium building beside office blocks
Milestone Auditorium, 2010 · BrokenSphere / CC BY-SA 3.0 · Wikimedia Commons

EA Story in the lobby

Opened in 2022, the lobby exhibit wraps visitors in a wall of more than 1,200 EA games with touch tables and video.

Lobby entrance to the EA Story exhibit with a “We See Farther” wall
Entrance to EA Story, 2022 · Photo: Helen Niu
Exhibit wall titled Making a Positive Impact with touch tables
Impact wall, 2022 · Photo: Helen Niu
Game cover posters lit along a dark exhibit corridor
Game covers in EA Story, 2022 · Photo: Helen Niu

The quad and campus

Large lawn sports field between campus buildings
Sports field on the quad, 2010 · BrokenSphere / CC BY-SA 3.0 · Wikimedia Commons
Lawn labyrinth on the EA campus
Lawn labyrinth, 2010 · cogdogblog / CC BY 2.0 · Wikimedia Commons
Six-storey glass office building on the campus
Office building at 209 Redwood Shores Parkway, 2010 · BrokenSphere / CC BY-SA 3.0 · Wikimedia Commons

Facts: SOM project page “Electronic Arts Headquarters” · SWA Group project page · ea.com/careers/locations · EA news “Welcome to Playtesting in Redwood Shores!” · Dome project page “Electronic Arts” · Form 10-K 2013

EA Redwood Shores

BuildingAddress
Headquarters209 Redwood Shores Parkway, Redwood City, CA 94065

Source: Form 10-K FY2026 cover · ea.com/about · See them on the map ↓

Architect (master plan, phases 1 and 2)SOM
LandscapeSWA Group
Structural engineer (phase 1)IMEG (formerly Nishkian Menninger)
Campus22 acres (≈ 8.9 ha)
Headquarters, owned660,000 sq ft (≈ 61,316 m²)
Phase 1 openedOctober 1998
Phase 2 studio (2002)250,000 sq ft (≈ 23,226 m²), 4 stories
Bought by EAJuly 13, 2009

Source: SOM project page (Phase 2: completed 2002, 250,000 sq ft gross, 4 stories, 69 ft) · SWA Group · IMEG · ea.com/careers/locations · Form 10-K 1999, 2010 and 2013. SWA's page gives 45 acres for its campus plan; EA says 22 acres.

Benefits (United States)

Paid time off3 weeks

Per year to start, for regular full-time employees.

Company holidays16

Paid company holidays a year.

Sick time80 hours

Paid sick time each year.

New-baby leave10 weeks

Paid time off to bond with a new baby; family benefits also include adoption assistance.

Year-end shutdown1 week+

Most locations close for at least a week every year.

GamesCredits

Game credits and console reimbursement.

Where You WorkPerk

Support for commuting and home-office needs, plus a Global Fitness Benefit.

Insurance & 401(k)Included

Medical, dental, vision, life and disability insurance, and a 401(k).

Source: EA job postings 216277, 216281, 212497 (2026), “Compensation and Benefits” · ea.com/careers/why-ea · ea.com EA SPORTS “Benefits and Perks”

Why people stay: what EA itself says

Since 1996Leaders who grew up at EA

Laura Miele joined in 1996, CEO Andrew Wilson in 2000 and CFO Stuart Canfield in 2003.

3 daysHybrid work

Hybrid at EA means at least three days a week in the office and the rest from home.

1 week+Year-end shutdown

Most locations close for at least a week every year so everyone can recharge.

MentoringLearning programs

A global mentoring program, Leader League and Development Days.

7Employee resource groups

Employee-led groups open to everyone.

SurveysListening to employees

Regular engagement surveys on career development, managers and job satisfaction.

Source: Form 10-K FY2026 (Human Capital, executive officers) · ea.com/careers/why-ea · ea.com EA SPORTS “Benefits and Perks”

Who works here

Where they work · FY2026 (≈ 14,600 people)
International 71%U.S. 29%
≈ 14,600

people worldwide (March 31, 2026)

20

countries with EA teams

7

employee resource groups

1,500

employees in 1996, in San Mateo days

Source: Form 10-K FY2026 and 1996 · ea.com/careers/why-ea · ea.com EA SPORTS “Benefits and Perks”

Pay at Electronic Arts

Median employee · total compensation, FY2026$126,612

Fiscal year ended March 31, 2026, worldwide payroll. The CEO earned 305 times this amount.

Source: Form 10-K/A FY2026, Pay Ratio (filed July 28, 2026)

Base pay range by level · Software Developer, California (Redwood City)
Software Developer II$120,600 – $184,000
Senior Software Developer$165,000 – $256,000

Source: EA job postings 216277 and 216281 (2026), California ranges. Bonus and other incentives may come on top for some roles.

Pay by ageNot published

EA doesn't publish pay by age. Pay by level, above, is the closest official number.

Office history: from San Mateo to a campus on Redwood Shores

  1. 1982
    Founded as Amazin' Software

    Seven Stanford graduates, including Trip Hawkins, started the company in 1982 as Amazin' Software. It took the name Electronic Arts in 1983, with the slogan “See Farther”.

    Source: ea.com, EA Japan company history

    No free-to-use photo found yet.Have one? We’d love to add it.
  2. 1995
    1450 Fashion Island Boulevard, San Mateo

    Headquarters in four modern buildings in San Mateo, about 196,000 sq ft (≈ 18,209 m²) on leases ending in 1998–99. In March 1996 EA had about 1,500 employees.

    Source: Form 10-K 1995 and 1996, cover and Item 2

    No free-to-use photo found yet.Have one? We’d love to add it.
  3. 1995
    A lease for a new headquarters in Redwood City

    In February 1995 EA signed a build-to-suit lease for land and new buildings in Redwood City, planned at about 350,000 sq ft, to replace the San Mateo offices.

    Source: Form 10-K 1998, Item 2

    Electronic Arts sign in front of glass office buildings
    Electronic Arts, Redwood Shores, 2011 · King of Hearts / CC BY-SA 3.0 · Wikimedia Commons
  4. 1998
    Move to Redwood Shores — phase 1 by SOM

    EA moved in October 1998: two buildings of about 350,000 sq ft (≈ 32,516 m²). SOM designed six- and eight-story office buildings, a commons with a cafeteria and fitness center, a garage and a central lawn.

    Source: Form 10-K 1999, Item 2 · SOM project page

    Phase 1 office building at Redwood Shores
    209 Redwood Shores Parkway, 2010 · BrokenSphere / CC BY-SA 3.0 · Wikimedia Commons
  5. 2002
    Phase 2: a loft-like studio and an auditorium

    A second lease added about 310,000 sq ft; construction finished in June 2002. SOM's four-story studio has a two-story glass lobby and sits next to an auditorium for testing and showing games.

    Source: Form 10-K 2004, Item 2 · SOM project page

    Phase 2 studio lobby
    Phase 2 studio, 2002 · Photo: Timothy Hursley / SOM
  6. 2009
    EA buys its campus

    On July 13, 2009 EA bought the Redwood Shores headquarters when the lessor's financing expired. Its 10-Ks then describe a 660,000 sq ft (≈ 61,316 m²) owned headquarters.

    Source: Form 10-K 2010 and 2013, Item 2

    Electronic Arts sign at 207–209 Redwood Shores Parkway
    Campus sign, 2010 · BrokenSphere / CC BY-SA 3.0 · Wikimedia Commons
  7. 2022
    EA Story in the lobby

    For EA's 40th anniversary, Dome built an interactive projection wall of more than 1,200 EA games in the headquarters lobby.

    Source: Dome project page · Aimee Stevland Design project page

    EA Story entrance in the lobby
    EA Story, 2022 · Photo: Helen Niu
  8. 2026
    Private again, same address

    On August 4, 2026 a consortium of PIF, Silver Lake and Affinity Partners completed its purchase of EA, and the stock left Nasdaq. The FY2026 annual report lists 209 Redwood Shores Parkway as EA's principal executive offices.

    Source: Form 8-K, August 4, 2026 · Form 10-K FY2026

    No free-to-use photo found yet.Have one? We’d love to add it.
Annual reportHQ space (sq ft)m²As described
10-K 1996196,00018,209Four leased buildings, San Mateo
10-K 1999350,00032,516Two buildings, Redwood City (leased)
10-K 2004≈ 660,000≈ 61,316Phase 1 (350,000) + phase 2 (≈ 310,000), leased
10-K 2010660,00061,316Owned since July 2009

Map: how the headquarters moved

One short move up the Bay shore: from Fashion Island in San Mateo to Redwood Shores in Redwood City, about 5 km south, where EA has stayed since 1998.

  1. 1 · 19951450 Fashion Island Blvd, San Mateo — Four leased buildings, about 196,000 sq ft
  2. 2 · 1998209 Redwood Shores Parkway, Redwood City — EA Redwood Shores (EARS) — headquarters today

Addresses: Form 10-K 1995 and 1998 (cover), Form 10-K FY2026 (cover)

What Electronic Arts does

EA calls itself “a global leader in digital interactive entertainment”: it develops, publishes and runs games and online services for consoles, PCs and phones, from EA SPORTS FC and Madden NFL to Battlefield, Apex Legends and The Sims. On August 4, 2026 it was taken private by a consortium of PIF, Silver Lake and Affinity Partners.

One reportable segment. About 71% of FY2026 revenue came from live services and other.

Where the money came from · net revenue by platform, FY2026

ConsolePlayStation, Xbox and Switch games and live services
$4.69B
PC and otherPC games and live services
$1.75B
MobileGames for phones and tablets
$1.09B

Source: Form 10-K FY2026, Item 1 and Note on revenue by platform · Form 8-K, August 4, 2026 (completion of the merger)

Net revenue, FY2026$7.53Bup 1% in a year
Net income, FY2026$887MGAAP
Live services and other$5.38B71% of revenue
Revenue per employee$0.52M$7.53B ÷ 14,600

Source: Form 10-K FY2026 (fiscal year ended March 31, 2026) · per-employee figure calculated by eciffo

Growth: revenue vs. people

1.6×revenue, FY2017 → FY2026
$4.8B → $7.5B
1.7×employees, same years
8,800 → 14,600
YearRevenueEmployees
FY2017
$4.8B
8,800
FY2018
$5.2B
9,300
FY2019
$5.0B
9,700
FY2020
$5.5B
9,800
FY2021
$5.6B
11,000
FY2022
$7.0B
12,900
FY2023
$7.4B
13,400
FY2024
$7.6B
13,700
FY2025
$7.5B
14,500
FY2026
$7.5B
14,600

Fiscal years end March 31 (FY2026 ended March 31, 2026). Revenue: SEC XBRL data from EA's 10-K filings. Employees: Form 10-K — regular full-time employees for FY2017–2020, all people employed from FY2021. Multiples calculated by eciffo.

Chief executives

No free-to-use photo.
2013 – today
Andrew Wilson

CEO since September 2013 and Chair since August 2021. Joined EA in May 2000; led EA SPORTS before becoming CEO.

No free-to-use photo.
2007 – 2013
John Riccitiello

CEO and director from April 2007.

No free-to-use photo.
1990s
Lawrence F. Probst III

Chairman and CEO in EA's 1996 annual report. Joined EA in 1984; director from January 1991.

Founded in 1982 as Amazin' Software by seven Stanford graduates, including Trip Hawkins.

Source: Form 10-K FY2026, 2008 and 1996 (executive officers) · ea.com, EA Japan company history

Electronic Arts's official social accounts

Official accounts linked from ea.com.

Electronic Arts: questions people ask

Where is Electronic Arts' headquarters?

At 209 Redwood Shores Parkway in Redwood City, California, on a 22-acre campus EA calls EA Redwood Shores, or EARS.

Source: Form 10-K FY2026 cover · ea.com/careers/locations

Who designed EA's headquarters?

SOM (Skidmore, Owings & Merrill) drew the master plan and designed both phases, completed in 1998 and 2002. SWA Group designed the landscape around the central lawn quad.

Source: SOM project page · SWA Group project page

How big is EA's headquarters?

EA owns about 660,000 sq ft (≈ 61,316 m²) of headquarters buildings in Redwood City, on a 22-acre campus.

Source: Form 10-K 2013, Item 2 · ea.com/careers/locations

Can you visit EA's headquarters?

The campus is a workplace, but EA invites players to in-person playtests at its Player Experience Lab in Redwood Shores, which has more than 20 seats across two labs.

Source: EA news, “Welcome to Playtesting in Redwood Shores!”

How many people work at Electronic Arts?

About 14,600 people at March 31, 2026, 71% of them outside the U.S. EA says it has teams in 20 countries.

Source: Form 10-K FY2026 · ea.com/careers/why-ea

What benefits does EA offer?

In the U.S.: 3 weeks of paid time off to start, 16 paid company holidays, 80 hours of sick time, 10 weeks of paid leave to bond with a new baby, a 401(k), game credits and a year-end shutdown at most locations.

Source: EA job postings (2026) · ea.com/careers/why-ea

Does EA allow remote or hybrid work?

Hybrid work at EA means at least three days a week in the office, with the flexibility to work from home on the other days.

Source: ea.com/careers/why-ea

How much do EA employees make?

The median employee's total compensation was $126,612 in fiscal 2026. 2026 postings list $120,600–$184,000 for a Software Developer II and $165,000–$256,000 for a Senior Software Developer in California.

Source: Form 10-K/A FY2026 · EA job postings 216277 and 216281

Who is EA's CEO?

Andrew Wilson, CEO since September 2013 and Chair of the Board since August 2021. He joined EA in 2000.

Source: Form 10-K FY2026

Is Electronic Arts still a public company?

No. On August 4, 2026 a consortium of PIF, Silver Lake and Affinity Partners completed its acquisition of EA, and the shares were removed from Nasdaq.

Source: Form 8-K, August 4, 2026

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Photos are credited to their source. If you hold the rights or represent Electronic Arts and want a photo changed or removed, contact us. Updated 2026-10-10.